Game Engine 2D Platformer
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This is the complete list of members for GraphicsComponent, including all inherited members.
Component()=default | Component | |
GraphicsComponent(SDL_Renderer *ren) | GraphicsComponent | |
HandleEvent(GameEntity &entity) | Component | inlinevirtual |
LoadImage(std::string filepath, SDL_Renderer *ren) | GraphicsComponent | virtual |
Render(GameEntity &entity) | GraphicsComponent | virtual |
ShutDown() | GraphicsComponent | virtual |
StartUp() | GraphicsComponent | virtual |
Update(GameEntity &entity) | GraphicsComponent | virtual |
~GraphicsComponent() | GraphicsComponent |