| Game Engine 2D Platformer
    | 
This is the complete list of members for GraphicsComponent, including all inherited members.
| Component()=default | Component | |
| GraphicsComponent(SDL_Renderer *ren) | GraphicsComponent | |
| HandleEvent(GameEntity &entity) | Component | inlinevirtual | 
| LoadImage(std::string filepath, SDL_Renderer *ren) | GraphicsComponent | virtual | 
| Render(GameEntity &entity) | GraphicsComponent | virtual | 
| ShutDown() | GraphicsComponent | virtual | 
| StartUp() | GraphicsComponent | virtual | 
| Update(GameEntity &entity) | GraphicsComponent | virtual | 
| ~GraphicsComponent() | GraphicsComponent |