Game Engine 2D Platformer
Here is a list of all file members with links to the files they belong to:
- b -
BG_IMAGE :
Constants.hpp
BG_MUSIC :
Constants.hpp
bottom :
PhysicsComponent.hpp
- c -
CHARACTER_HEIGHT :
Constants.hpp
CHARACTER_WIDTH :
Constants.hpp
coin :
Constants.hpp
COIN_SPRITE :
Constants.hpp
COIN_TILE :
Constants.hpp
collisionType :
PhysicsComponent.hpp
- d -
deadNPC :
Constants.hpp
DEATH_SOUND :
Constants.hpp
DINO_SPRITE :
Constants.hpp
Dot() :
TinyMath.hpp
- e -
EAT_SOUND :
Constants.hpp
END_FLAG_TILE :
Constants.hpp
END_MUSIC :
Constants.hpp
endFlag :
Constants.hpp
ENEMY_AI_SPRITE :
Constants.hpp
ENEMY_TILE :
Constants.hpp
enemyCharacter :
Engine.cpp
enemyVect :
Engine.cpp
entityManager :
Engine.cpp
entityType :
Constants.hpp
- f -
fps :
Engine.cpp
FPS :
Engine.cpp
frameCount :
Engine.cpp
frameDelay :
Engine.cpp
- g -
GRAVITY :
Constants.hpp
- h -
HEART_SIDE_LENGTH :
Constants.hpp
HEART_START_X_LOCATION :
Constants.hpp
HEART_START_Y_LOCATION :
Constants.hpp
- i -
IMG_HEART :
Constants.hpp
ITEM_COLLECT_SOUND :
Constants.hpp
- j -
JUMP_SOUND :
Constants.hpp
JUMP_VEL :
Constants.hpp
- l -
lastFrame :
Engine.cpp
left :
PhysicsComponent.hpp
LEVEL_HEIGHT :
Constants.hpp
LEVEL_WIDTH :
Constants.hpp
- m -
Magnitude() :
TinyMath.hpp
main :
Constants.hpp
,
game.cpp
mainCharacter :
Engine.cpp
MAX_GRAVITY :
Constants.hpp
myTileMap :
Engine.cpp
- n -
noCollision :
PhysicsComponent.hpp
Normalize() :
TinyMath.hpp
npc :
Constants.hpp
- o -
obstacleVect :
Engine.cpp
operator*() :
TinyMath.hpp
operator+() :
TinyMath.hpp
operator-() :
TinyMath.hpp
operator/() :
TinyMath.hpp
- p -
playerVect :
Engine.cpp
Project() :
TinyMath.hpp
- r -
resourceManager :
Engine.cpp
right :
PhysicsComponent.hpp
- s -
SCORE_FONT :
Constants.hpp
SCORE_HEIGHT :
Constants.hpp
SCORE_NUMBER_START_X_LOCATION :
Constants.hpp
SCORE_NUMBER_WIDTH :
Constants.hpp
SCORE_START_Y_LOCATION :
Constants.hpp
SCORE_WORD_START_X_LOCATION :
Constants.hpp
SCORE_WORD_WIDTH :
Constants.hpp
SCREEN_FPS :
Timer.h
SCREEN_LOSE :
Constants.hpp
SCREEN_START :
Constants.hpp
SCREEN_TICK_PER_FRAME :
Timer.h
SCREEN_WIN :
Constants.hpp
scrollingOffset :
Engine.cpp
SPRITE_VEL :
Constants.hpp
- t -
tile :
Constants.hpp
TILE_MAP :
Constants.hpp
TILE_SHEET :
Constants.hpp
TILE_SIZE :
Constants.hpp
timerFPS :
Engine.cpp
top :
PhysicsComponent.hpp
- w -
WIN_MUSIC :
Constants.hpp
WIN_SPRITE :
Constants.hpp
WINDOW_HEIGHT :
Constants.hpp
WINDOW_WIDTH :
Constants.hpp
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