Game Engine 2D Platformer
TileComponent Member List

This is the complete list of members for TileComponent, including all inherited members.

Component()=defaultComponent
HandleEvent(GameEntity &entity)Componentinlinevirtual
LoadImage(std::string filepath, SDL_Renderer *ren)Componentinlinevirtual
Render(GameEntity &entity)TileComponentvirtual
ShutDown()TileComponentvirtual
StartUp()TileComponentvirtual
TileComponent(SDL_Renderer *ren)TileComponent
Update(GameEntity &entity)TileComponentvirtual
~TileComponent()TileComponent