Game Engine 2D Platformer
SoundComponent Member List

This is the complete list of members for SoundComponent, including all inherited members.

Component()=defaultComponent
HandleEvent(GameEntity &entity)Componentinlinevirtual
LoadImage(std::string filepath, SDL_Renderer *ren)Componentinlinevirtual
Render(GameEntity &entity)SoundComponentvirtual
ShutDown()SoundComponentvirtual
SoundComponent()SoundComponent
StartUp()SoundComponentvirtual
Update(GameEntity &entity)SoundComponentvirtual
~SoundComponent()SoundComponent