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Game Engine 2D Platformer
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This is the complete list of members for ResourceManager, including all inherited members.
| getInstance() | ResourceManager | static |
| getWords(std::string phrase) | ResourceManager | |
| loadFont(std::string filePath, int fontSize) | ResourceManager | |
| loadMusic(std::string filePath) | ResourceManager | |
| loadSurface(std::string filePath, SDL_Renderer *renderer) | ResourceManager | |
| loadTexture(std::string filePath, SDL_Renderer *renderer) | ResourceManager | |
| loadWAV(std::string filePath) | ResourceManager | |
| loadWords() | ResourceManager | |
| setLanguage(int languageCode) | ResourceManager | |
| setWords(std::string english, std::string french) | ResourceManager |