Game Engine 2D Platformer
PhysicsComponent Member List

This is the complete list of members for PhysicsComponent, including all inherited members.

Component()=defaultComponent
HandleEvent(GameEntity &entity)Componentinlinevirtual
LoadImage(std::string filepath, SDL_Renderer *ren)Componentinlinevirtual
PhysicsComponent()PhysicsComponent
Render(GameEntity &entity)Componentinlinevirtual
ShutDown()PhysicsComponentvirtual
StartUp()PhysicsComponentvirtual
Update(GameEntity &entity)PhysicsComponentvirtual
~PhysicsComponent()PhysicsComponent