Game Engine 2D Platformer
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This is the complete list of members for LifeDisplayComponent, including all inherited members.
Component()=default | Component | |
HandleEvent(GameEntity &entity) | Component | inlinevirtual |
LifeDisplayComponent(SDL_Renderer *ren, std::string path) | LifeDisplayComponent | |
LoadImage(std::string filepath, SDL_Renderer *ren) | Component | inlinevirtual |
rect1 | LifeDisplayComponent | |
rect2 | LifeDisplayComponent | |
rect3 | LifeDisplayComponent | |
Render(GameEntity &entity) | LifeDisplayComponent | virtual |
ShutDown() | LifeDisplayComponent | virtual |
StartUp() | LifeDisplayComponent | virtual |
Update(GameEntity &entity) | LifeDisplayComponent | virtual |
~LifeDisplayComponent() | LifeDisplayComponent |