Game Engine 2D Platformer
|
This is the complete list of members for InputComponent, including all inherited members.
Component()=default | Component | |
HandleEvent(GameEntity &entity) | InputComponent | virtual |
InputComponent() | InputComponent | |
LoadImage(std::string filepath, SDL_Renderer *ren) | Component | inlinevirtual |
Render(GameEntity &entity) | Component | inlinevirtual |
ShutDown() | Component | inlinevirtual |
StartUp() | InputComponent | virtual |
Update(GameEntity &entity) | InputComponent | virtual |
~InputComponent() | InputComponent |