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Game Engine 2D Platformer
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This is the complete list of members for EntityManager, including all inherited members.
| AddEntity(entityType name, std::shared_ptr< GameEntity > entity) | EntityManager | |
| ClearVector(entityType name) | EntityManager | |
| EntityManager()=default | EntityManager | |
| gameEntities | EntityManager | |
| GetEntityVector(entityType name) | EntityManager |