Game Engine 2D Platformer
Component Member List

This is the complete list of members for Component, including all inherited members.

Component()=defaultComponent
HandleEvent(GameEntity &entity)Componentinlinevirtual
LoadImage(std::string filepath, SDL_Renderer *ren)Componentinlinevirtual
Render(GameEntity &entity)Componentinlinevirtual
ShutDown()Componentinlinevirtual
StartUp()Componentinlinevirtual
Update(GameEntity &entity)=0Componentpure virtual