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Game Engine 2D Platformer
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This is the complete list of members for Component, including all inherited members.
| Component()=default | Component | |
| HandleEvent(GameEntity &entity) | Component | inlinevirtual |
| LoadImage(std::string filepath, SDL_Renderer *ren) | Component | inlinevirtual |
| Render(GameEntity &entity) | Component | inlinevirtual |
| ShutDown() | Component | inlinevirtual |
| StartUp() | Component | inlinevirtual |
| Update(GameEntity &entity)=0 | Component | pure virtual |