Game Engine 2D Platformer
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#include <cmath>
#include <iostream>
Go to the source code of this file.
Classes | |
struct | Vector2D |
Functions | |
float | Dot (const Vector2D &a, const Vector2D &b) |
Vector2D | operator* (const Vector2D &v, float s) |
Vector2D | operator/ (const Vector2D &v, float s) |
Vector2D | operator- (const Vector2D &v) |
float | Magnitude (const Vector2D &v) |
Vector2D | operator+ (const Vector2D &a, const Vector2D &b) |
Vector2D | operator- (const Vector2D &a, const Vector2D &b) |
Vector2D | Project (const Vector2D &a, const Vector2D &b) |
Vector2D | Normalize (const Vector2D &v) |
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