Game Engine 2D Platformer
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#include "Component.hpp"
Go to the source code of this file.
Classes | |
class | PhysicsComponent |
PhysicsComponent class used manage a GameEntity's movement. More... | |
Enumerations | |
enum | collisionType { top , left , bottom , right , noCollision } |
Enum of type of Collisions i.e. Top, Bottom and etc. More... | |
enum collisionType |