Game Engine 2D Platformer
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#include <SDL2/SDL.h>
#include <stdio.h>
Go to the source code of this file.
Classes | |
class | Timer |
Variables | |
const int | SCREEN_FPS = 60 |
const int | SCREEN_TICK_PER_FRAME = 1000 / SCREEN_FPS |
const int SCREEN_FPS = 60 |
const int SCREEN_TICK_PER_FRAME = 1000 / SCREEN_FPS |