Game Engine 2D Platformer
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#include <SDL2/SDL.h>
#include <SDL2_ttf/SDL_ttf.h>
#include <SDL2_mixer/SDL_mixer.h>
#include <SDL2_image/SDL_image.h>
#include <unordered_map>
#include <string>
#include <map>
#include <iostream>
#include <fstream>
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Classes | |
class | ResourceManager |
The resource manager is responsible for handling and managing resources regarding the game. More... | |