33 static const std::string
TILE_SHEET =
"./Assets/images/Terrain.png";
34 static const std::string
WIN_SPRITE=
"./Assets/images/End.png";
35 static const std::string
COIN_SPRITE=
"./Assets/images/coin.png";
36 static const std::string
TILE_MAP =
"./config/TileMap1.txt";
37 static const std::string
DINO_SPRITE =
"Assets/images/newSprite.png";
38 static const std::string
BG_MUSIC =
"Assets/sounds/BGM-PinnaParkBeach.wav";
39 static const std::string
END_MUSIC =
"Assets/sounds/Ending.wav";
40 static const std::string
WIN_MUSIC =
"Assets/sounds/Win.wav";
41 static const std::string
BG_IMAGE =
"./Assets/images/BackgroundImage.png";
42 static const std::string
SCREEN_START =
"./Assets/images/StartScreen.png";
43 static const std::string
SCREEN_WIN =
"./Assets/images/WinScreen.png";
44 static const std::string
SCREEN_LOSE =
"./Assets/images/GameOverScreen.png";
45 static const std::string
IMG_HEART =
"./Assets/images/heart.png";
46 static const std::string
SCORE_FONT =
"./Assets/fonts/emulogic.ttf";
47 static const std::string
EAT_SOUND =
"./Assets/sounds/eat.wav";
48 static const std::string
DEATH_SOUND =
"./Assets/sounds/death.wav";
50 static const std::string
JUMP_SOUND =
"./Assets/sounds/jump.wav";
const int SCORE_START_Y_LOCATION
Definition: Constants.hpp:24
const int END_FLAG_TILE
Definition: Constants.hpp:31
const float MAX_GRAVITY
Definition: Constants.hpp:11
const int SCORE_NUMBER_WIDTH
Definition: Constants.hpp:22
static const std::string SCORE_FONT
Definition: Constants.hpp:46
static const std::string WIN_MUSIC
Definition: Constants.hpp:40
static const std::string COIN_SPRITE
Definition: Constants.hpp:35
const float GRAVITY
Definition: Constants.hpp:10
const int CHARACTER_WIDTH
Definition: Constants.hpp:16
static const std::string END_MUSIC
Definition: Constants.hpp:39
static const std::string SCREEN_WIN
Definition: Constants.hpp:43
const float SPRITE_VEL
Definition: Constants.hpp:9
static const std::string SCREEN_LOSE
Definition: Constants.hpp:44
static const std::string JUMP_SOUND
Definition: Constants.hpp:50
const int WINDOW_WIDTH
Definition: Constants.hpp:13
const int ENEMY_TILE
Definition: Constants.hpp:30
const int SCORE_HEIGHT
Definition: Constants.hpp:20
static const std::string IMG_HEART
Definition: Constants.hpp:45
const int HEART_SIDE_LENGTH
Definition: Constants.hpp:17
static const std::string TILE_MAP
Definition: Constants.hpp:36
const int COIN_TILE
Definition: Constants.hpp:29
static const std::string DINO_SPRITE
Definition: Constants.hpp:37
static const std::string DEATH_SOUND
Definition: Constants.hpp:48
const int SCORE_WORD_START_X_LOCATION
Definition: Constants.hpp:23
const int TILE_SIZE
Definition: Constants.hpp:28
const int LEVEL_HEIGHT
Definition: Constants.hpp:27
const int LEVEL_WIDTH
Definition: Constants.hpp:26
const int HEART_START_X_LOCATION
Definition: Constants.hpp:18
static const std::string ITEM_COLLECT_SOUND
Definition: Constants.hpp:49
const int SCORE_NUMBER_START_X_LOCATION
Definition: Constants.hpp:25
const float JUMP_VEL
Definition: Constants.hpp:12
static const std::string ENEMY_AI_SPRITE
Definition: Constants.hpp:51
static const std::string BG_IMAGE
Definition: Constants.hpp:41
const int WINDOW_HEIGHT
Definition: Constants.hpp:14
static const std::string WIN_SPRITE
Definition: Constants.hpp:34
static const std::string SCREEN_START
Definition: Constants.hpp:42
entityType
Definition: Constants.hpp:54
@ npc
Definition: Constants.hpp:56
@ tile
Definition: Constants.hpp:57
@ coin
Definition: Constants.hpp:58
@ endFlag
Definition: Constants.hpp:59
@ deadNPC
Definition: Constants.hpp:60
@ main
Definition: Constants.hpp:55
static const std::string EAT_SOUND
Definition: Constants.hpp:47
const int CHARACTER_HEIGHT
Definition: Constants.hpp:15
const int HEART_START_Y_LOCATION
Definition: Constants.hpp:19
static const std::string BG_MUSIC
Definition: Constants.hpp:38
static const std::string TILE_SHEET
Definition: Constants.hpp:33
const int SCORE_WORD_WIDTH
Definition: Constants.hpp:21