Breakout
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This is the complete list of members for Ball, including all inherited members.
Ball(Vec2 position, Vec2 velocity, int WINDOW_HEIGHT, int WINDOW_WIDTH, SDL_Renderer *ren) | Ball | |
CheckWallCollision() | Ball | |
CollideWithPaddle(Contact const &contact) | Ball | |
CollideWithWall(Contact const &contact) | Ball | |
defaultPosition | Ball | |
defaultVelocity | Ball | |
Draw() | Ball | |
FlipDirectionX() | Ball | |
FlipDirectionY() | Ball | |
height | Ball | |
position | Ball | |
rect | Ball | |
renderer | Ball | |
Reset() | Ball | |
resourceManager | Ball | |
spriteSheet | Ball | |
texture | Ball | |
Update(float dt) | Ball | |
velocity | Ball | |
width | Ball | |
WINDOW_HEIGHT | Ball | |
WINDOW_WIDTH | Ball |