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Breakout
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This is the complete list of members for Ball, including all inherited members.
| Ball(Vec2 position, Vec2 velocity, int WINDOW_HEIGHT, int WINDOW_WIDTH, SDL_Renderer *ren) | Ball | |
| CheckWallCollision() | Ball | |
| CollideWithPaddle(Contact const &contact) | Ball | |
| CollideWithWall(Contact const &contact) | Ball | |
| defaultPosition | Ball | |
| defaultVelocity | Ball | |
| Draw() | Ball | |
| FlipDirectionX() | Ball | |
| FlipDirectionY() | Ball | |
| height | Ball | |
| position | Ball | |
| rect | Ball | |
| renderer | Ball | |
| Reset() | Ball | |
| resourceManager | Ball | |
| spriteSheet | Ball | |
| texture | Ball | |
| Update(float dt) | Ball | |
| velocity | Ball | |
| width | Ball | |
| WINDOW_HEIGHT | Ball | |
| WINDOW_WIDTH | Ball |